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Nov 03, 2016 Then SMASHING THE BATTLE is for you! In the year 2085, a huge multiplex construction site becomes a victim of a massive scale hacking incident. Due to the hack, the construction robots starts to attack the workers on site.
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Read the before posting a question. No low effort submissions; memes, gifs, image macros, etc. No buying/selling: Use.Wiki Pages.Oculus Official Links.Community Links. Event Calendar:.Filter by Flair. Has anyone else noticed that the latest update for Smashing the Battle (just downloaded a couple of hours ago) has, essentially, 'covered up' both of the playable characters? The patch note just says 'revert costume'.Previously the outfits showed a fair bit of exposed skin, as seen. After the patch, though, all the outfits have been reworked, and now basically cover up the characters' entire bodies.
There is no option to restore the old costumes.I find this really weird, and to be honest I'm pretty unhappy with it. To be blunt, the sexy character designs of Smashing the Battle were one of the things that I enjoyed about the game (I don't want every female character in every game to look like this, obviously, but fanservicey and impractical designs can sometimes be fun). It seems a bit unfair to go back and retrospectively change the art style of a game that people have already paid for.Does anyone have any idea why the developer chose to do this? I haven't seen any reference to it on their Twitter page or the Steam boards yet. The original character designs are not really any more explicit or revealing than what you'd see in a console game ( Dead or Alive, Bayonetta etc), so I can't imagine that any regulation forced the developer to do it. So I have heard back from the developer about this, and it seems that the situation is a bit more complicated than I initially thought.
Hopefully I am reporting everything accurately here – the developer was quite polite and forthcoming but there was a bit of a language barrier.Basically, the developer is treating the Steam and Oculus versions of the game as different titles with regards to the art style/outfit design. The Oculus version released first. This was the first time the developer had shipped a game commercially and he wasn’t entirely sure how strict the content guidelines for the Oculus store were. So he decided to “play it safe” and include toned-down “non-sexy” versions of the outfits in the game.The 2D Steam version launched afterwards. The developer had more experience with Steam as a store and was more confident about the sort of content it allows, so the Steam version used the original “sexy” costumes that I posted screen-shots of in my original post.A few weeks ago he switched over the Oculus version from the “non-sexy” costumes to the “sexy” costumes. This would have been around the time that I bought and started playing the game, so I wasn’t aware that any previous designs existed. However, the dev said that after changing the outfits in the Oculus version he received complaints, so he decided to revert them back to the “non-sexy” ones it originally launched with.He said that he is not going to change the outfits in the Steam version (the “sexy” outfits will continue to be used), but he’s also not going to change back the outfits in the Oculus version (so the “non-sexy” versions will continue to be used), or add an option to change between the two styles.
He did apologise and said I should ask for a refund I was unhappy.So mea culpa, I could have done a bit more research with regards to this. All I can say is that Smashing the Battle is still a fairly obscure game, so there’s not a huge amount of media out there about it; it isn’t immediately obvious that there are two different versions of the game. If you look at the screenshots and trailers for the Steam version I think it’s reasonable to assume that the Oculus version would use the same character designs and art style. But just to be clear, I accept that the “non-sexy” variant outfits technically released first, and I can understand that someone who purchased the Oculus version before the initial change might have wanted to continue using them.That said, I also feel the developer has mismanaged this whole situation pretty badly. It makes absolutely no sense to be selling two versions of your game with different art styles, with no way to change between the two. It’s a little bit ridiculous (and confusing to the customer) that you have to choose between the sexy costumes without VR support, or the more modest costumes with VR support.
He should either offer an option to switch between the two versions, or choose a single art style and stick to it! Hopefully if he releases another game in the future he will avoid mistakes like this. That's too bad. I was going to buy this game, but maybe not now; if the dev is going to be so wishy washy with their design decisions, I don't think I really want to have to worry about things changing all the time.It's disappointing that there are two different styles for the vr and non vr versions and no way to change between them.
It's also too obscure for people to make mods for whatever someone's preference would be (did this with Tera and other games when they launched just because the quick and cheap censorship that gets done usually looks awful. At least here, with smashing the battle, it seems somewhat baked in and not 'let's throw sports shorts on everything because overly sensitive Americans are going to cry over skin showing'.). The developer wasn't pressured to change anything by Oculus, he made the decision on his own because a) he was unsure about what level of sexual content the Oculus store allowed at first and b) he later received complaints about the 'sexy' versions of the outfits. I personally think he should have stuck to his guns and kept them in, but oh well.I suppose you could argue that Oculus Korea contributed somewhat by not providing more guidance about what sort of content is and isn't acceptable on the Oculus store. If they're going to be working with inexperienced indie developers like Studio HG they really should have clear, unambiguous, accessible guidelines about stuff like this., please try and make sure that all the worldwide Oculus studios have proper content guidelines in place, so developers can feel free to express themselves!.
It's actually really fun, if not particularly deep. It's basically a brawler with a strong emphasis on dodging/evading attacks and using your abilities to take out large numbers of enemies at once. There's also light RPG elements based around upgrading your stats and abilities. Admittedly it's pretty grindy and there's not a huge amount of variation in the stages and enemies - it's basically the same gameplay loop repeated for about 8 hours - but I found it enjoyable enough to stick with it all the way through the story mode.The VR version plays a lot better than the 2D version due to the more zoomed out camera angle. The VR also gives the impression that you are watching small action figures run around in front of you - it looks quite impressive when you are facing a huge horde of enemies all spamming projectiles at you. It's just annoying that, as I mentioned, it doesn't have the same costumes as the Steam version.
Yeah, honestly considering this game is $39.99 on Oculus Home, and $9.99 on Steam, that's kinda BS to be removing content from the Oculus version and keeping it on the cheaper Steam counterpart. Not that Steam should remove their bonus content, but I mean. Really.?It's got a big-breasted skinny as hell woman on the front of it, anyone who claims to be offended by the 'shocking, sexy content' is an idiot. It was right there in front of you when you bought the game.It's like that image of the dude with the bicycle jamming a stick into his tire and blaming something completely irrelevant for his pain.
Is a Action Game for androiddownload last version of Apk + Mod for android from with direct linkTo celebrate the release of the game, 80% off for limited time!Masterpiece of Action game!Enjoy the classic arcade action on your mobile device!Hack-and-slash action with two stunning heroines, tight and stylish gameplay — sounds like your cup of tea? Then SMASHING THE BATTLE is for you!In the year 2085, a huge multiplex construction site becomes a victim of a massive scale hacking incident.Due to the hack, the construction robots starts to attack the workers on site.